

Unity renders the app content at the resolution set by a script, or the native display resolution if none is set and scales it to fill the window. This mode is also known as borderless full-screen. Set your app window to the full-screen native display resolution, covering the whole screen. This defines the default window mode at startup. Resolution section for the Desktop Player platforms PropertyĬhoose the full-screen mode. This section allows you to customize the screen mode and default size. Use the Resolution and Presentation section to customize aspects of the screen’s appearance in the Resolution and Standalone Player Options sections.

You can upload different sizes of the icon to fit each of the squares provided. You can find documentation for the properties in the following sections:Įnable the Override for Windows, Mac, Linux setting to assign a custom icon for your desktop game. For a description of the general Player settings, see Player Settings Settings that let you set various player-specific options for the final game built by Unity. This page details the Player settings specific to Windows.
